Spyro-Kun

Brony
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Everything posted by Spyro-Kun

  1. Alright Alright. I only proposed these changes because just about every weapon on the server has some kind of buff/debuff to make it better or worse depending on the weapon. I wasn't really calling them "overpowered" and i cannot make this claim valid because i haven't been playing on the server. I just thought that these weapons should not be excluded from the weapon changes. Now i emphasized the jetpack because every single weapon that supports major mobility has been nerfed completely into the ground. (Sticky/Rocket Jumper, BFB, Crit-a-cola, GRU.) How come the jetpack should be any different....? A damage penalty on the Dragons Fury means nothing when it does 300% bonus damage vs burning players. So technically giving it a slight damage penalty and mini crits on burning players won't hurt it much. And stock flamethrower has that damage bonus because it requires that the pyro gets close to the hale to deal damage which is risky. But the dragons fury fire projectile has a longer lifetime and travels farther. (However with the recent buff to flamethrowers i do not know if the flamethrower has the same range as the dragons fury) So Pyro can deal consistent fire damage from farther away which is less risky. So a slight damage penalty wont hurt it much and the mini crits on burning players will outweigh this penalty. But this thread is for discussing the problems in the server and as i already said, this server's owners have left the server for good. So its highly unlikely that these weapon changes will ever be implemented or even seen. I already put forth my suggestion to revive the server. But my suggestion can only come true if the community is behind it.
  2. So with this logic, why don't we go ahead and bring back stock sticky/rocket jumper because you trade damage for mobility and there's nothing wrong with sticky jumping/rocket jumping for away from the hale over and over for virtually no cost. And while we're at it bring back stock BFB because you lose boost from double jumping and there is totally nothing wrong with outrunning the hale dealing 3000 damage. Jetpacking away from the hale should have some kind of COST some kind of RISK. The deploy time means nothing if you airblast the hale then get the jetpack out and fly away especially with the degreaser. I agree i was overzealous with the banna change but i thought you could only eat a sandvich once and that was it on this server...? I read it somewhere.....nvm forget it. Do not underestimate the dragons fury. It deals a stupid amount of damage especially with crits. My change just made it so that you can still deal a good amount of damage but you get penalized harder if you miss. Although doing some research it appears you literally cannot do that because no such stat exists. So I think it should deal mini crits on burning players but have a 35% damage penalty. I never said the hot hand was OP, i just gave it a buff so that you get rewarded for managing to slap the hale 3 times in a row without dying in one hit.
  3. Okay, one, you left out a few problems: 1. The addition of the new weapons with give the players an unfair advantage a. The Jetpack gives pyro a free rocket jump away from hale with no health cost b. The dragons fury deals an insane about of DPS c. The second banana basically gives hoovies a free sandvich with the cooldown of a chocolate bar. 1a. My fixes to the problems: Jetpack drains 8 health per second and marks Pyro for death when deployed, this way Pyros cant just take it out and run away whenever they want to Dragons fury mini crits burning targets but has a -65% damage penalty and a -75% repressurization rate when you miss Hot Hand: +120 damage bonus, Third consecutive hit in a row always crits, no random critical hits (No melee crit boost) (Cannot use secondary) Second banana, can only be eaten twice in one game then thats it. And Two: As i stated before, Rainy just doesn't care anymore. She has left the server and she isn't coming back. The only way we can truly bring this back is if we band together, take what server assets we can and create a replica of it. The problem with Rainy is, she could never trust anyone else to help her run the server. She ran it and coded it all by herself. Despite the fact that there are many talented coders in the community. If the server config files run basic c++ then it shouldn't be hard to fix some of the problems. But if the community ran the server as a community like all those other popular servers do, then VSP would still be running smoothly. If VSP had a team of owners, a team of coders, and a team of active admins and mods then it would run for as long as MLP runs (Which is currently on season 8)
  4. The new Steam update has broken the sign in with steam function, so if you are logged in, do not log out or you will not be able to log in again. I dont know if Rainy is even aware or if the issue is being fixed but i cannot log in so this is my alt account.