Vin

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About Vin

  • Rank
    Blank Flank
  • Birthday 08/22/96

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  • Gender
    Male
  • Location
    California
  • Favorite Pony
    Vinyl Scratch

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  1. Ok so all of that formatting got REKT!!! But hey, its December, and I'm doing free requests throughout the month. Have at it! Bleh, ill fix the format later -3-
  2. Heyoo everyone, I am finally putting myself out there to face the requests of the community in Source Filmmaker. From posters, to animations, it's time to start somewhere, and soon. Just to barter with you guys, I'll be taking two free poster requests per month, then the rest are priced. You don't HAVE to request from me, Source Filmmaker is free, and so are all the resources I use, anyone can easily make their own. I'm just doing this to get better at it. Here's the details: Rules: Ask nicely, as simple as that. Nothing NSFW. Go find someone else for that. I'm here for professional work. When requesting a commission, please state the type of commission you want: Poster, Wallpaper, Avatar, Banner. (Animated Posters will have to be discussed through PM). When requesting a commission, please refer to the examples of quality: Lazy, Meh, Average, OCD. Basically will help me understand how much TLC to put in the project. When requesting a commission, please give an estimate of "how soon" you want this done: 3 Days, 1 Week, 1 Month, etc. This will help me prioritize projects. (Don't go competing with each other to get your poster request earlier. That will just get your request ignored.) When requesting a commission, please point out if you want post-processing: Raw SFM Render or Photoshop. This will organize which projects need post-processing and help speed up the priority of projects. When requesting a commission, please use the template provided to request your character, background, and other additional details. That's basically it for the rules. Now to give examples and details: The Free Commissions: Basically the first two people to post a request here will get their poster done for free. Restrictions: The free posters will be created under the "Average" and "1 Week" categories. Refer to the examples for a better understanding. Paid Commissions: Basically every other commission request that the person is aware of and paying for. Paid commissions are 2 ref for the base poster (consisting of one character and background [e.g. maps]). Any additional character would be 1 rec, particles based on complexity could vary from 1 scrap to 1 ref for each variation used, and 1 key for custom scenebuilds (additional keys will be required based off sizes of scenebuilds, and examples will be provided). And just to clean this up and make it cleaner, we'll call these "elements": Elements: Base Cost: 2 Refined Background: Backgrounds are basically maps (e.g. Upward, Hightower, etc) Additional Characters: 1 Reclaimed each Particles: Consist of Unusual effects, killstreak effects, weapon projectiles, or clouds, water, smoke, fire, etc. 1 Scrap - 1 Refined ; based on complexity and type. Scenebuilds: Scenebuilds are custom designed "maps" which take a good amount of time to build: 1 key - 3 keys ; based on general size of scenebuild. Template for Requests: Main Character: Background/Scenebuild: Additional Character(s): Particles: Summary: So a perfect example for this would be: Main Character: Scout (with whatever hats/miscs/paints) or Ponies, etc. Background/Scenebuild: Upward (location optional: e.g. Near Last, or Point B.) Additional Character(s): Soldier (hats/miscs/paints) or Ponies, etc. Particles: Unusuals, Clouds, Explosions Summary: Define what you want. Scout jumping over the cart while Soldier shoots the ground at Scout's feet, rocket explosions, cart toppling over, and rainy skies. You can even do a sketch of how you want something to look if you really want to. Examples for Commission Requests: Type: Poster/Wallpaper - Poster is a lower 1080p resolution version for use on DA or websites, whereas Wallpaper will be in 4K for use as your desktop wallpaper, etc. (Posters can be wallpapers and vice versa.) Poster Example: Spoiler http://i.imgur.com/da5wZNM.jpg Wallpaper Example: Spoiler http://i.imgur.com/hw0h3CY.jpg Avatar - Steam avatar, youtube, twitter, etc. Example: Spoiler http://i.imgur.com/wMyzu1C.jpg Banner - A banner for any where, twitch, tumblr, websites, etc. Example: Spoiler http://i.imgur.com/lmf60wu.jpg Quality: Lazy: Spoiler http://i.imgur.com/NkV2Aii.jpg Meh: Spoiler http://i.imgur.com/oH15fKf.jpg Spoiler http://i.imgur.com/tRbojF7.jpg Spoiler http://i.imgur.com/KbZYDgF.jpg Average: Spoiler http://i.imgur.com/8kMN9ma.jpg Spoiler http://i.imgur.com/CXMg8nN.png OCD: Spoiler http://imgur.com/q2aagrQ.jpg Post-Processing: RAW: Spoiler http://i.imgur.com/l3Y81HD.jpg Photoshopped: Spoiler http://i.imgur.com/yyvDHQp.png Examples for Commission Elements: Characters: Team Fortress Characters, Dota Characters, Ponies, Custom Characters. Backgrounds: Team Fortress Maps, Dota Maps, CSS/CSGO Maps, Pony Maps, Custom Maps. Particles: Clouds, Rain, Fire, Bullets, Explosions, Rocket Trails, Magic Particles, Custom Particles, etc etc etc. Scenebuilds: Spoiler http://i.imgur.com/FN7GRTq.jpg Spoiler http://i.imgur.com/o2jnjy2.jpg Spoiler http://i.imgur.com/Vqs2VzJ.jpg More details to come soon... *sniff* Maybe.. **Examples are up, requests are open. Have at it!** Link to the original topic: http://forums.friendshipisgaming.com/index.php?/topic/617-sfm-commissions/
  3. I only put "including vsp" cause of the rare occasion of actually getting on vsp and playing. Not a fan of it though.
  4. If I may make a suggestion, I believe if this feature was implemented, it could improve hale variety massively. When a player comes to pick the hale they want to play as, create a hale que sort of menu that allows you to pick (lets say total of 5) and set them in an ordered que, and you cant change that until it has been played through completely. For example, I type the command /boss, and the boss menu comes up, but allows you to select 5 hales in the order you like. After selection, so to say the "/bossque" command will bring up a small announcement menu/window showing the 5 hales you picked in order. These hales cannot be changed after selected, nor can the /boss menu (and you can do a donor only thing like being able to change the que) be brought up, redirecting the command to /bossque and showing the bosses you picked, and the ones that have been played whited out and striked through. Only after the 5 hales have been played can you select another 5. Just a simple and neat way of keeping variety, unless its too complicated. Just an idea though. ----------- If variety is still an issue with this system, make it detect how many players have what hale selected in which order so it can select a different player and keep "same hales" atleast 2-3 rounds apart.
  5. Gun
  6. All I can say is... Holy Shit o.o
  7. Schematic
  8. Fries
  9. I drop napalm on your hill. Burn. I now hold the hill, with fiery glory.
  10. Ponzu
  11. Five
  12. Spaghetti
  13. Freeze her with liquid nitrogen, then gently drop a needle on her frozen head. Shattered. Now you pick up her shattered dust of a body, and put it back on a chem table, wat do?
  14. Go back to Cali. You're back in Cali, wat do?
  15. Banned for always typing paragraphs.