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Found 5 results

  1. The Market Garden Challenge! This challenge came into mind while discussing it with Gimpyprime about how the server doesn't have the base market garden item attributes that stock VSH/FF2 has in the items plugin. So while talking about it we wanted to see if there was any decent soldiers that was willing to take on this challenge, Even though the Market Garden does gives you full on crits in VSP, but it's not what the base plugin had intended it to do, it was primarily supposed to be similar to the Spy's Backstab but in the fashion for Soldiers. We also discussed about the weapon restrictions which is mandatory to use if you want to do the challenge, so the following weapons is mandatory for this challenge: Liberty Launcher Gunboots and or Man Treads Market Garden (Absolutely necessary) Now here's the catch, the damage you do with the loadout has to all come from the Market Garden and only that weapon, Goomba's are optional as well if you get them, If you happen to score over 2000 damage with the Market Garden/Goomba's, You can post a screenshot for it in this thread, But you must be in the screenshot itself showing the damage and or hovering your dead body the moment you died showing the damage and the weapon held has to have been your Market Garden. The main reason for the primary and secondary is too reduce the rocket jump damage you'd take if you plan to go for the hits. The primary reason for this challenge is to show that Market Garden shouldn't have gotten it's item attributes changed because it was supposed to be good with the right hands and bad in the wrong hands. If you're planning to participate in this challenge you can not use any other weapons that are not in the list above and you cannot use your primary as a damage weapon itself as well. Also for this challenge, Gimpyprime himself will not be participating in this as it would make everyone else at a disadvantage in Soldier jumping and market gardening in terms of skill level, the damage he did from the previous Soldier related Challenge. Plus this is also a means to have the Market Garden be useful once again on the server with it's original stats as VSH intended it to be, but overall just have fun with this while following the item set rules, i'll be thinking of other interesting challenges to do in the future while discussing it with some veterans from the server.
  2. Since the Soldier has been one of the most underpowered classes in VSP. The class itself should use more useful improvements rather than having too many drawbacks, rendering the soldier to be quite useless in damage and lack of survivability, which greatly impacts the soldier's performance who happens to fall in the Offensive role of the team. However they are capable of granting a buff to all allies on his team, but sadly these buffs are usually short-lived. Here I have listed a bit of some major ideas for the soldier to be actually more helpful, playable and more importantly enjoyable for VSP: 1) Most primaries should include attribute 233 and the base damage for the stock rocket launcher by +20% (excluding the Rocket Jumper, black box, and the direct hit from both buffs) The attribute 233 Grants a damage bonus while being healed from the medic increasing the soldier’s base damage. The percentage is 30% Having this not only give the soldier a much better damage output, but also gives the medic a rewarding experience from his patient. 2) All banners should last longer and pure without any ‘visible’ attributes (this includes the positive and negative ones but not the hidden attribute which will be explained below). These banners have been given so many drawbacks, they’ve been quite rarely used in the VSP server, taking away the soldier’s courage to use banners to support his team. The only hidden attribute should be given for all banners using attribute 357 which increases buff durations. At least 6 additional seconds (matching the medic’s uber duration in a total of 16 seconds) should be enough for the soldier to aid his allies in the brink of battle, redeeming the Soldier’s title for being the primary Buffer in VSP. 3) Have the Beggar’s Bazooka no longer overload the chamber. This pretty much hurts a panicking soldier take self damage while filling the beggar’s bazooka. So having the ability removed can help the soldier be ready to unleash a barrage of rockets at an incoming enemy. Plus increasing the clip size by 33% with attribute 4. 4) Having the Liberty Launcher, no longer suffering the damage penalty. However giving it a slight 10% damage vulnerability from all sources while active, using attribute 206. 5) Having the Black Box heal +30 instead of 15 on hit, applied with attribute 230 which grants the soldier 2 revenge crits while the soldier’s medic was killed while healing him, and an overheal decay bonus to 33%, making the soldier's overheal last longer, this uses attribute 13. 6) Have the Original fire 50% faster, using attribute 6 which increases the fire rate. 7) Having the Reserve Shooter’s clip size back to default, leaving 4 shots in the clip. Increase accuracy by 40% using attribute 106, and use attribute 318 which makes you reload faster by 30%. 8) Have the Righteous Bison have the ability to mini vs burning enemies, using attribute 209. I know this weapon used to be a powerhouse when it used to fully crit a burning enemy. So having it mini crit can be fair instead of being underused. 9) Have the Direct Hit.. kept the way it is as of now since we can't of anything for it.. yet. These small changes can not only affect the soldier, but it can also affect his allies under his honourable might. With banner and weapon at hand, one can lead the brave souls to fight. Credits: PBandJ Cleric, Skeith.
  3. Just basically post a screenshot of your Classes. Sorry for the massive image :L Can't figure out how to do a spoiler tag.
  4. As discussed in my other topic, Unusual trading is for another thread. And this is that thread! I'll go first; Selling an Engineer's Cap with MFlies for 1 bud/25 keys, or a Hotrod with Oribiting planets.
  5. Hello all you fancy highlander team members. I'm interested in becoming one of you guys, but I have no idea how to do so. any help would be appreciated. Also, Read the tags.