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Showing results for tags 'spells'.
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Welll as we all know Our Dear Valve added Gun Mettle Thing aka Weapons are not dropping and Dropping ammo Boxes.Thats Broke the Spells.I have an idea about atleast make spells Little Bit More Fair.Add atleast -90% ammo Pickup.Or Cut Total ammo For Primary and Secondary weapon.Engineer Will have enought ammo on Pistol anyway but Still.Shotgun will be Kinda Useless with Low ammo. P.S. : Also Spells are Broken on Europe server again.And Engineers can use them with Building Sentries...again... Thats it THanks for Reading
Spellbooks have been broken for over a month now to where you can still get ammo with them. The biggest downside to using them is completely gone, and its basically a straight upgrade on classes such as Sniper and crossbow Medic, where the health nerf means next to nothing. The stat used on the weapon has been completely thrown away by valve if I'm not wrong, and won't work at all. I'm not entirely sure if it's fixable, so if it's not, what will happen to spells? Obviously, they won't be completely trashed, as people still do enjoy them, some only playing because of them. Though, I'd still prefer them to be temporarily disabled until a fix is implemented. Soooo uhhh, ideas or something? Or if it's all planned out what's gonna get changed, I'm curious to know what.
On the Texas server there has been an issue with these three spells not spawning: Monoculous Invisibility Orb There are also some other spawn/cooldown timing quirks for other spells. I don't know if this was deliberate, but there wasn't an update post about it that I could find.