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  1. I think this is an issue that needs to be brought up. I for one am sick of seeing the chat spammed with binds players have constantly. Some being rude some trying to be funny after the 600th time and just binds like lenny face and other faces. Im pretty sure there are other people who are sick of this and others who will defend it because they like their little binds. I want something to be done about this. It's annoying and i am frankly tired of it. This only seems to be an issue on Normal texas but either way i want it to stop and something be done about it. An example of a rude one has to be Brony Down Under's.It has something to do with being rage killed and it has some face with shades flippen you the bird.Nice huh. Anyways hopefully people will agree with me and something will be done about it.
  2. Since the Soldier has been one of the most underpowered classes in VSP. The class itself should use more useful improvements rather than having too many drawbacks, rendering the soldier to be quite useless in damage and lack of survivability, which greatly impacts the soldier's performance who happens to fall in the Offensive role of the team. However they are capable of granting a buff to all allies on his team, but sadly these buffs are usually short-lived. Here I have listed a bit of some major ideas for the soldier to be actually more helpful, playable and more importantly enjoyable for VSP: 1) Most primaries should include attribute 233 and the base damage for the stock rocket launcher by +20% (excluding the Rocket Jumper, black box, and the direct hit from both buffs) The attribute 233 Grants a damage bonus while being healed from the medic increasing the soldier’s base damage. The percentage is 30% Having this not only give the soldier a much better damage output, but also gives the medic a rewarding experience from his patient. 2) All banners should last longer and pure without any ‘visible’ attributes (this includes the positive and negative ones but not the hidden attribute which will be explained below). These banners have been given so many drawbacks, they’ve been quite rarely used in the VSP server, taking away the soldier’s courage to use banners to support his team. The only hidden attribute should be given for all banners using attribute 357 which increases buff durations. At least 6 additional seconds (matching the medic’s uber duration in a total of 16 seconds) should be enough for the soldier to aid his allies in the brink of battle, redeeming the Soldier’s title for being the primary Buffer in VSP. 3) Have the Beggar’s Bazooka no longer overload the chamber. This pretty much hurts a panicking soldier take self damage while filling the beggar’s bazooka. So having the ability removed can help the soldier be ready to unleash a barrage of rockets at an incoming enemy. Plus increasing the clip size by 33% with attribute 4. 4) Having the Liberty Launcher, no longer suffering the damage penalty. However giving it a slight 10% damage vulnerability from all sources while active, using attribute 206. 5) Having the Black Box heal +30 instead of 15 on hit, applied with attribute 230 which grants the soldier 2 revenge crits while the soldier’s medic was killed while healing him, and an overheal decay bonus to 33%, making the soldier's overheal last longer, this uses attribute 13. 6) Have the Original fire 50% faster, using attribute 6 which increases the fire rate. 7) Having the Reserve Shooter’s clip size back to default, leaving 4 shots in the clip. Increase accuracy by 40% using attribute 106, and use attribute 318 which makes you reload faster by 30%. 8) Have the Righteous Bison have the ability to mini vs burning enemies, using attribute 209. I know this weapon used to be a powerhouse when it used to fully crit a burning enemy. So having it mini crit can be fair instead of being underused. 9) Have the Direct Hit.. kept the way it is as of now since we can't of anything for it.. yet. These small changes can not only affect the soldier, but it can also affect his allies under his honourable might. With banner and weapon at hand, one can lead the brave souls to fight. Credits: PBandJ Cleric, Skeith.